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Space station for Ziva Dynamics

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This content was originally published on LinkedIn.

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I had the pleasure to design and implement a demo room to showcase Ziva Dynamics’ technology at the Intel® AI DevCon 2018. We worked on this first version of the room for two months, spending most of the time setting up an effective pipeline to use for the yet to release final version of the space station.

I was in charge of implementing an environment that could be an effective playground for potential clients interested to experience Ziva’s character simulation technology. This demo is made in Unreal Engine 4, which means that everything implemented is rendered in real-time.

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